Even when I slow to medium-slow, the results are the same- crummy! Lately, I've been mowing in the middle of the 7 height settings. I mow at medium speed and make sure that all wheels are adjusted identically. In contrast, the Honda cut beautifully (I used on the twin mulching blades with that mower). The grass gets cut, but there seem to be many stray longer blades, and even those that are cut seem quite uneven. The Ninja gave really bad cutting quality (a 1 on a scale of 10) and the Hi-Vac blade rates maybe a 3. I've tried both the Ninja mulching blade, and more recently, the Hi-Vac blade using the bag. Even the repair shop said it wasn't worth fixing since there was a lot of labor to replace the tranny since it was wedged in the corner of the mowing deck.Īnyways, my problem with the Snapper is that the grass cutting evenness is really bad. I had to junk a 6 year old Honda Harmony that was in good shape except for the fact that the tranny had seized and fixing it would cost close to $300. I like the mower OK, seems solid, and I like the fact that the transmission is mounted outside the mower deck, which makes it accessible. I'm new to GardenWeb and this is my first post, so any feedback on my little problem would be very welcome.Ī couple of weeks ago I bought a Snapper Hi-Vac walk-behind mower (P21875BV) with a decent B&S Intek engine.
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What would you point to for those two? Just curious. until the upgraded Aquinah (4) comes out for Pete. I don't really see much for Zoey or Pete. Inquiring Mind isn't shabby for Roland either. Then in U&U and WDA Jim and Roland got some decent boost in that Alyssa Graham and Jewel of Aureolus really helps a particular Jim deck and I've had worse is the perfect card for Roland, who needs to block horror (especially with Light of Alforgomon) and often is a bit poor on resources. The title refers to Lovecraft's fictional town of Arkham, MA which is mentioned in many Mythos stories. Lovecraft and other cosmic horror writers. It is a cooperative game set in the universe of Chaosium's Call of Cthulhuroleplaying game which is itself based on the Cthulhu Mythos of H.P. Then in Essex and Blood on the Altar, Jenny, Rex, and Daisy all got some major boosts Arkham Horror: The Card Game is produced by Fantasy Flight Games. At the same time, Fire Axe was a moderate game-changer in that it introduced a quality weapon outside Guardian. Also Painkillers was a nice add-on for Agnes as well. What I find interesting is when each of them go their boost of the course of the cycle:Īgnes/Jim got a moderate boost at the start of Dunwich in that Ward of Protection became more important with some nasty treacheries that do not take skill tests. I think Pete and Zoey are the investigators who haven't gotten a significant buff in Dunwich relative to other investigators Agnes to a less extent. At least creatively speaking, as BvS made $850 million worldwide, which is not a number to scoff at. BvS was a direct attempt to compete with Marvel and, sadly, they haven't gotten off to a hot start. You could say that they really started it with Man of Steel, but I wouldn't consider that the official start of it. DC, on the other hand, just decided to jump start its own cinematic universe with the overhyped Batman v Superman: Dawn of Justice. And, if we're being frank, they did it in a genius manner. They spent four years alone building up to that culmination. Marvel, during its Phase One, spent 4 years and five individual movies to assemble the Avengers for the culmination of Phase One in, you guessed it, The Avengers. Part of the problem with DC's attempts is that they failed to realize why Marvel's Universe succeeded. DC has been trying to play catch-up since the end of Nolan's Dark Knight Trilogy, the crowning jewel of all comic book films. When you talk about DC Comic's Cinematic Universe, it's almost impossible to do so without without bringing up how Marvel has succeeded tremendously at creating its own gigantic universe that covers films and TV.
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